My impression is that there's a lot of over-scoping in the development of games for it. I don't really have an issue with the power of the device. There's clearly a lot of care put into designing this beautiful lush world, but for a significant chunk of the game it can only be viewed in a way that does not do it justice. If there's anything I'd like to see more consistency with (in future hardware and generally), it's that handheld mode tries to target the native screen resolution instead of targeting something below it and having plenty of moments when it falls even lower into pixelated noise. I like the game, but it seems like the handheld mode was an afterthought. I've been playing XB2 Torna and, on the point of resolution in Bayo 3, that has also unpleasant resolution scaling and over-sharpening.
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